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In computer programming, single-threading is the processing of one command at a time.
Multithreading is mainly found in multitasking operating systems.
Multithreading is a widespread programming and execution model that allows multiple threads to exist within the context of one process.
These threads share the process's resources, but are able to execute independently.
For example, worker threads are often used in server applications to fulfill incoming requests without waiting for the previous request to be completed.
For example, you can use threading to monitor input from the user, perform background tasks, and handle simultaneous streams of input. Worker threads can be used to perform time-consuming or time-critical tasks without tying up the primary thread.
For the multithreading in hardware, see Multithreading (computer architecture).
For the form of code consisting entirely of subroutine calls, see Threaded code. The implementation of threads and processes differs between operating systems, but in most cases a thread is a component of a process.
The threaded programming model provides developers with a useful abstraction of concurrent execution.
Multithreading can also be applied to one process to enable parallel execution on a multiprocessing system.